Star Wars: Unlimited / Booster Display
Jump to Lightspeed Carbonite 12-Pack Display EV Calculator
Estimate this physical product's no-chase expected value with a product-, region-, language-, and printing-specific model, then compare the modeled range with your entered cost. Estimated ROI is a planning metric, not a guaranteed return.
- Release
- March 14, 2025
- Market scope
- English / North America / Jump to Lightspeed Carbonite Edition English retail product (12-pack display; exact manufacturing wave undisclosed)
- Default singles price
- TCGplayer Low
- Model basis
- Publisher + empirical collation
Sealed Price / EV
Marketplace rows retain marketplace-only labels and use each marketplace's low sealed-product price.
| Marketplace | Product price | Break-even price | P/E | Basis |
|---|
Simulation Results
Low, Mid, and High are all derived from this same recalculated result set.
Confidence band: --
Modeled contribution mix
Card Value Breakdown
See which rarities and treatments are carrying the current gross EV.
Waiting for modeled rows
Included poolsChoose which already-drawn pools count toward EV.
Model & EvidenceHow this calculation is supportedReview the product evidence, price coverage, and chase policy. EvidencePublisher + empirical collationReviewed July 31, 2026 Price coverage (reviewed)100.0% modeled mass100.0% measured rows Chase policyNo-chase baseline4 chase families excluded
Generated model: /data-static/star-wars-unlimited/jump-to-lightspeed-carbonite/models/carbonite-booster-display-empirical-no-chase.json
Publisher + empirical collation
Evidence
This calculator is based on Publisher + empirical collation reviewed July 31, 2026.
Empirical sample
- Sample unit
- Display
- Sample size
- 60
- Observation window
- Not disclosed
- Region
- undisclosed
- Case correlations
- Not preserved
- Method
- The primary public spreadsheet records 60 displays / 720 packs and exact totals of 476 Tier 1 Prestige, 236 Tier 2 Prestige, 7 serialized Tier 3 Prestige, 73 Hyperspace Foil Legendaries, 160 Hyperspace Legendaries, and 154 Foil Legendaries. Showcases and Tier 3 serialized Prestige are removed and the retained Prestige tiers are renormalized. A separate two-display / 24-pack full-rarity report supplies the conditional Common, Uncommon, Special, and Rare mix. Publisher guarantees control the fixed slot structure. Display EV is 12 times pack expectation; display and case correlations are not simulated.
Sources
- Packs of Prestige - Fantasy Flight Games (accessed 2026-07-24)
- Carbonite Edition Booster Breakdown - LumiMouse (accessed 2026-07-24)
- I opened 60 JTL Carbonite boxes - here's the data - Reddit community sample (accessed 2026-07-24)
- Carbonite Box Stats Thread - Reddit community sample (accessed 2026-07-24)
- TCGCSV category 79 groups - TCGCSV (accessed 2026-07-24) — identity and pricing were imported into local generated artifacts; the calculator does not call the raw endpoint.
- TCGCSV Jump to Lightspeed products - TCGCSV (accessed 2026-07-24) — identity and pricing were imported into local generated artifacts; the calculator does not call the raw endpoint.
- Owner-reviewed Jump to Lightspeed Carbonite empirical rate and no-chase classification - The Expected Value (accessed 2026-07-31)
Limitations
- This model applies only to the English Jump to Lightspeed Carbonite Edition. It is not reused for later Carbonite products because their composition or product-specific empirical rates differ.
- The sample's observation interval was not disclosed.
- The exact printing detail was not disclosed.
- The 60-display spreadsheet's 60 raw rows sum to 160 Hyperspace Legendaries (2.6667 per display); its displayed 2.28 summary is an arithmetic error and is not used.
- Showcase leaders and serialized Tier 3 Prestige cards do not exist in this model. Their branches are redrawn within the retained Hyperspace-leader or Tier 1 / Tier 2 Prestige pool, so no zero-EV occupied chase outcome remains.
- The two-display full-rarity sample is small and self-reported. It supplies the conditional non-Legendary mix: Foil 83 C / 48 U / 6 S / 26 R / 5 L, Hyperspace 66 C / 32 U / 3 S / 14 R / 5 L, and Hyperspace Foil 24 C / 15 U / 1 S / 5 R / 3 L.
- The Foil model honors the publisher's two fixed Uncommons, one guaranteed Rare/Legendary, and one additional Rare/Legendary at 1-in-4. It uses the observed 6 Specials in 24 packs as a 1-in-4 Common-to-Special branch and applies the 60-display Legendary share equally to the guaranteed and bonus Rare/Legendary branches.
- The Hyperspace model uses two fixed Common slots, two Uncommon-or-better slots, and one 75% Common / 25% Uncommon-or-better flexible slot, matching 66 Commons in the 24-pack full-rarity sample. The Hyperspace Foil model uses one Common and one Uncommon-or-better slot, matching 24 Commons in that sample.
- The manufacturer does not publish per-card print-sheet weights. Supported cards receive equal positive weight within the same rarity, treatment, finish, and slot pool.
- Display EV is a 12-times pack expectation. The model does not claim pack independence, within-display guarantees, case mapping, or printing-wave stability.
- Modeling policy approved 2026-07-24: every supported ordinary card in the same slot, rarity, treatment, and finish pool receives one equal positive selection weight. This is a transparent modeling assumption where the publisher or empirical sample gives pool odds but not card-level sheet weights.
- Carbonite no-chase policy approved 2026-07-24: supported Foil, Hyperspace, Hyperspace Foil, and Prestige Tier 1 / Tier 2 cards remain in the model. Showcase leaders, serialized Tier 3 Prestige, unsupported cards, and unpriced treatment rows are excluded and redrawn within the applicable retained pool, so no excluded chase result occupies a modeled outcome.
- Simulation ordering is draw the complete disclosed no-chase product first, record that draw, and only then apply Sift or another user filter. Sift never changes or backfills the completed modeled draw.
- Modeling policy approved 2026-07-31: every supported ordinary card in the same slot, rarity, treatment, and finish pool receives one equal positive selection weight. This is a transparent modeling assumption where the publisher or empirical sample gives pool odds but not card-level sheet weights.
- Carbonite no-chase policy approved 2026-07-31: supported Foil, Hyperspace, Hyperspace Foil, and Prestige Tier 1 / Tier 2 cards remain in the model. Showcase leaders, serialized Tier 3 Prestige, unsupported cards, and unpriced treatment rows are excluded and redrawn within the applicable retained pool, so no excluded chase result occupies a modeled outcome.
Local price snapshots
Pricing
TCGplayer Low is the default singles price for the first calculation and remains selected until changed. Resetting the price source returns to TCGplayer Low.
- Row coverage (reviewed)
- 100.0%
- Modeled mass coverage (reviewed)
- 100.0%
- Coverage observed
- July 31, 2026
- Low-price source
- Available Via Tcgcsv
No catalog-level price fallbacks are recorded. Runtime gaps are disclosed below when data loads.
TCGplayer Low coverage will be checked against the loaded local price snapshot.
Generated model and price snapshot dates load with this calculator.
No-chase model
Chase Exclusions
Excluded chase families are removed from the model entirely. They are never retained as zero-EV occupied outcomes. Each affected physical position is instead filled from its disclosed supported ordinary pool before the product draw is completed.
- Cards outside the supported Carbonite recipe
- Serialized Tier 3 Prestige cards
- Showcase leaders
- Unpriced or incomplete-metadata special cards
Model assumptions & evidence
Simulation order: complete product contents are drawn first. Included-pool controls and optional Sift are applied only after the draw, and filtered outcomes are never replaced or backfilled.
Product snapshot
Modeled Product Structure
- Cards per pack
- 16
- Packs per Carbonite booster display
- 12
- Draw order
- Complete draw, then filters
All modeled slots are resolved before pool toggles or Sift score the opened product. This ordering prevents replacement draws from inflating EV.
Release-specific model analysis
What drives Jump to Lightspeed Carbonite 12-Pack Display
Product profile. This Carbonite booster display resolves 192 card positions across 818 named outcomes. The model snapshot dated July 31, 2026 contains 323 Common, 205 Uncommon, 176 Rare, 80 Legendary, 34 Special. Its largest slot groups are 323 common, 205 uncommon, 176 rare, 80 legendary, 34 special. Every listed outcome contributes to the published baseline unless the visitor applies a post-draw filter.
Largest modeled weights. Admiral Ackbar Its A Trap Hyperspace (Hyperspace) #278 (0.667 expected per Carbonite booster display), Admiral Holdo Were Not Alone Hyperspace (Hyperspace) #269 (0.667 expected per Carbonite booster display), Admiral Piett Commanding the Armada Hyperspace (Hyperspace) #267 (0.667 expected per Carbonite booster display), Admiral Trench Chk chk chk chk Hyperspace (Hyperspace) #276 (0.667 expected per Carbonite booster display), Asajj Ventress I Work Alone Hyperspace (Hyperspace) #263 (0.667 expected per Carbonite booster display). These are frequency leaders in the product model, not a promise that any individual opening will contain them.
Release-specific card examples. Academy Graduate Foil #556, Admiral Yularen Fleet Coordinator Foil #545, Anakin Skywalker Ill Try Spinning Foil #695, Annihilator Tagges Flagship Foil #539, Boba Fett Any Methods Necessary Hyperspace (Hyperspace) #271, Banshee Crippling Command Prestige (Prestige) #1015, Corvus Inferno Squadron Raider Prestige (Prestige) #1016, Chimaera Reinforcing the Center Prestige (Prestige) #1017. Seeing the named pool makes it possible to compare this release with adjacent sets instead of treating every sealed product as the same generic pack calculation.
Current value concentration. At the TCGplayer Low snapshot dated July 31, 2026, 507 modeled outcomes have a usable direct or documented fallback price. The largest deterministic contributions come from No Glory Only Results Foil #541 ($3.65), Devastator Hunting the Rebellion Prestige Foil (Prestige) #1068 ($2.73), Sabines Masterpiece Crazy Colorful Prestige Foil (Prestige) #1085 ($2.26), Stolen AT Hauler Foil #719 ($1.93), Droid Missile Platform Hyperspace Foil (Hyperspace) #896 ($1.84). Together those five rows account for 18.3% of the modeled gross value, so changes in those cards can move the estimate materially.
The baseline product model is constructed first, including any documented chase exclusions. The calculator then draws the complete baseline product. Included-pool controls and optional Sift evaluate that completed draw afterward and do not alter its collation.
Pack & Booster Display EV
| Metric | Low | Mid | High |
|---|---|---|---|
| Pack EV (gross) | $0.00 | $0.00 | $0.00 |
| Booster Display EV × 12 packs (gross) | $0.00 | $0.00 | $0.00 |
| Seller fees | $0.00 | $0.00 | $0.00 |
| Net after fees | $0.00 | $0.00 | $0.00 |
| Profit after purchase | $0.00 | $0.00 | $0.00 |
| Break-even price (Mid) | $0.00 | ||
Purchase EV & Estimated ROI
| Metric | Low | Mid | High |
|---|---|---|---|
| Gross EV | $0.00 | $0.00 | $0.00 |
| Total fees | $0.00 | $0.00 | $0.00 |
| Net after fees | $0.00 | $0.00 | $0.00 |
| Profit after expenses | $0.00 | $0.00 | $0.00 |
| Modeled ROI vs entered cost | -- | -- | -- |
Carbonite booster displays: 0 · Price/Carbonite booster display: $0.00 · Total cost: $0.00
How is estimated ROI calculated? It equals modeled profit divided by the entered product cost. Modeled profit subtracts that product cost, selected seller fees, and any entered order or shipping costs from the modeled resale value. It is not a guaranteed return; pull variance, market price changes, taxes, and other unmodeled selling costs can change actual resale results.
Expected contribution
Card Value Breakdown
| Name | Set | Card # | Rarity | Treatment | Value | Seller fees | Products / copy |
|---|---|---|---|---|---|---|---|
| Expected cards/Carbonite booster display after toggles and Sift | 0.00 | ||||||
| All modeled game-card rows | 0.00 | ||||||
| Gap to modeled card total | 0.00 | ||||||
The simulator draws the full physical product first, then applies disabled pools and optional Sift. Filtered outcomes occupy their actual slots and are never backfilled.