Star Wars: Unlimited / Booster Display
Jump to Lightspeed Carbonite 12-Pack Display EV Calculator
Estimate this physical product's no-chase expected value with a product-, region-, language-, and printing-specific model.
Compare the modeled EV range with your entered product cost to review estimated ROI. This planning metric is not a guaranteed return.
Simulation order: complete product contents are drawn first. Included-pool controls and optional Sift are applied only after the draw, and filtered outcomes are never replaced or backfilled.
- Release
- March 14, 2025
- Market scope
- English / North America / Jump to Lightspeed Carbonite Edition English retail product (12-pack display; exact manufacturing wave undisclosed)
- Default singles price
- TCGplayer Low
- Model file
/data-static/star-wars-unlimited/jump-to-lightspeed-carbonite/models/carbonite-booster-display-empirical-no-chase.json
Publisher + empirical collation
Evidence
This calculator is based on Publisher + empirical collation reviewed July 24, 2026.
Empirical sample
- Sample unit
- Display
- Sample size
- 60
- Observed
- undisclosed through undisclosed
- Region
- undisclosed
- Case correlations
- Not preserved
- Method
- The primary public spreadsheet records 60 displays / 720 packs and exact totals of 476 Tier 1 Prestige, 236 Tier 2 Prestige, 7 serialized Tier 3 Prestige, 73 Hyperspace Foil Legendaries, 160 Hyperspace Legendaries, and 154 Foil Legendaries. Showcases and Tier 3 serialized Prestige are removed and the retained Prestige tiers are renormalized. A separate two-display / 24-pack full-rarity report supplies the conditional Common, Uncommon, Special, and Rare mix. Publisher guarantees control the fixed slot structure. Display EV is 12 times pack expectation; display and case correlations are not simulated.
Sources
- Packs of Prestige - Fantasy Flight Games (accessed 2026-07-24)
- Carbonite Edition Booster Breakdown - LumiMouse (accessed 2026-07-24)
- I opened 60 JTL Carbonite boxes - here's the data - Reddit community sample (accessed 2026-07-24)
- Carbonite Box Stats Thread - Reddit community sample (accessed 2026-07-24)
- TCGCSV category 79 groups - TCGCSV (accessed 2026-07-24) — identity and pricing were imported into local generated artifacts; the calculator does not call the raw endpoint.
- TCGCSV Jump to Lightspeed products - TCGCSV (accessed 2026-07-24) — identity and pricing were imported into local generated artifacts; the calculator does not call the raw endpoint.
- Owner-reviewed Jump to Lightspeed Carbonite empirical rate and no-chase classification - The Expected Value (accessed 2026-07-24)
Limitations
- This model applies only to the English Jump to Lightspeed Carbonite Edition. It is not reused for later Carbonite products because their composition or product-specific empirical rates differ.
- The sample's observation interval was not disclosed.
- The exact printing detail was not disclosed.
- The 60-display spreadsheet's 60 raw rows sum to 160 Hyperspace Legendaries (2.6667 per display); its displayed 2.28 summary is an arithmetic error and is not used.
- Showcase leaders and serialized Tier 3 Prestige cards do not exist in this model. Their branches are redrawn within the retained Hyperspace-leader or Tier 1 / Tier 2 Prestige pool, so no zero-EV occupied chase outcome remains.
- The two-display full-rarity sample is small and self-reported. It supplies the conditional non-Legendary mix: Foil 83 C / 48 U / 6 S / 26 R / 5 L, Hyperspace 66 C / 32 U / 3 S / 14 R / 5 L, and Hyperspace Foil 24 C / 15 U / 1 S / 5 R / 3 L.
- The Foil model honors the publisher's two fixed Uncommons, one guaranteed Rare/Legendary, and one additional Rare/Legendary at 1-in-4. It uses the observed 6 Specials in 24 packs as a 1-in-4 Common-to-Special branch and applies the 60-display Legendary share equally to the guaranteed and bonus Rare/Legendary branches.
- The Hyperspace model uses two fixed Common slots, two Uncommon-or-better slots, and one 75% Common / 25% Uncommon-or-better flexible slot, matching 66 Commons in the 24-pack full-rarity sample. The Hyperspace Foil model uses one Common and one Uncommon-or-better slot, matching 24 Commons in that sample.
- The manufacturer does not publish per-card print-sheet weights. Supported cards receive equal positive weight within the same rarity, treatment, finish, and slot pool.
- Display EV is a 12-times pack expectation. The model does not claim pack independence, within-display guarantees, case mapping, or printing-wave stability.
- Modeling policy approved 2026-07-24: every supported ordinary card in the same slot, rarity, treatment, and finish pool receives one equal positive selection weight. This is a transparent modeling assumption where the publisher or empirical sample gives pool odds but not card-level sheet weights.
- Carbonite no-chase policy approved 2026-07-24: supported Foil, Hyperspace, Hyperspace Foil, and Prestige Tier 1 / Tier 2 cards remain in the model. Showcase leaders, serialized Tier 3 Prestige, unsupported cards, and unpriced treatment rows are excluded and redrawn within the applicable retained pool, so no excluded chase result occupies a modeled outcome.
- Simulation ordering is draw the complete disclosed no-chase product first, record that draw, and only then apply Sift or another user filter. Sift never changes or backfills the completed modeled draw.
Local price snapshots
Pricing
TCGplayer Low is the default singles price for the first calculation and remains selected until changed. Resetting the price source returns to TCGplayer Low.
- Measured row coverage
- 100.0%
- Measured modeled mass
- 100.0%
- Coverage observed
- July 23, 2026
- Low-price source
- Available Via Tcgcsv
No catalog-level price fallbacks are recorded. Runtime gaps are disclosed below when data loads.
TCGplayer Low coverage will be checked against the loaded local price snapshot.
No-chase model
Chase Exclusions
Excluded chase families are removed from the model entirely. They are never retained as zero-EV occupied outcomes. Each affected physical position is instead filled from its disclosed supported ordinary pool before the product draw is completed.
- Cards outside the supported Carbonite recipe
- Serialized Tier 3 Prestige cards
- Showcase leaders
- Unpriced or incomplete-metadata special cards
Product snapshot
Modeled Product Structure
- Cards per pack
- 16
- Packs per Carbonite booster display
- 12
- Draw order
- Complete draw, then filters
All modeled slots are resolved before pool toggles or Sift score the opened product. This ordering prevents replacement draws from inflating EV.
Included poolsChoose which already-drawn pools count toward EV.
Booster Display EV
| Metric | Low | Mid | High |
|---|---|---|---|
| Gross EV | $0.00 | $0.00 | $0.00 |
| Seller fees | $0.00 | $0.00 | $0.00 |
| Net after fees | $0.00 | $0.00 | $0.00 |
| Profit after purchase | $0.00 | $0.00 | $0.00 |
| Break-even price (Mid) | $0.00 | ||
Purchase EV & Estimated ROI
| Metric | Low | Mid | High |
|---|---|---|---|
| Gross EV | $0.00 | $0.00 | $0.00 |
| Total fees | $0.00 | $0.00 | $0.00 |
| Net after fees | $0.00 | $0.00 | $0.00 |
| Profit after expenses | $0.00 | $0.00 | $0.00 |
| Modeled ROI vs entered cost | -- | -- | -- |
Carbonite booster displays: 0 · Price/Carbonite booster display: $0.00 · Total cost: $0.00
How is estimated ROI calculated? It equals modeled profit divided by the entered product cost. Modeled profit subtracts that product cost, selected seller fees, and any entered order or shipping costs from the modeled resale value. It is not a guaranteed return; pull variance, market price changes, taxes, and other unmodeled selling costs can change actual resale results.
Sealed Price / EV
Marketplace rows retain marketplace-only labels and use each marketplace's low sealed-product price.
| Marketplace | Product price | Break-even price | P/E | Basis |
|---|
Simulation Results
Low, Mid, and High are all derived from this same recalculated result set.
Confidence band: --
Expected contribution
Card Value Breakdown
| Name | Set | Card # | Rarity | Treatment | Value | Seller fees | Products / copy |
|---|---|---|---|---|---|---|---|
| Expected cards/Carbonite booster display after toggles and Sift | 0.00 | ||||||
| All modeled game-card rows | 0.00 | ||||||
| Gap to modeled card total | 0.00 | ||||||
The simulator draws the full physical product first, then applies disabled pools and optional Sift. Filtered outcomes occupy their actual slots and are never backfilled.