Strixhaven: School of Mages Set Booster EV Calculator

Estimate the expected value (EV) of Strixhaven: School of Mages Set Booster Display using live TCGplayer market prices and the backend set-box model.

The calculator draws modeled box contents first from the backend slot contributions, then applies included-bucket toggles and optional Sift filtering as post-draw scoring filters.

30 packs / box12 game cards / pack360 modeled card slots / boxBackend Set Booster model
STX Set Booster Displays model 30 twelve-card boosters. The main-set rare/mythic and seven common/uncommon positions are modeled; Mystical Archive, Lesson, guaranteed foil, and token/ad/List positions remain occupied zero-EV slots. STX Set Booster Box keeps the occupied zero-EV slot "Mystical Archive slot" instead of inventing missing odds or price identity. Draw all pack and display slots first, then apply any Sift or filtering logic afterward.
SnapshotTCG Market + $0.25 SiftBased on TCG Market pricing with Sift applied only after complete modeled contents are drawn.

Content Snapshot

Strixhaven: School of Mages Set Booster Content Snapshot

The calculator retains this product's existing slot model and resolves complete contents before included-pool controls or optional Sift score the result.

Packs
30 packs / box
Cards
12 game cards / pack
Modeled total
360 modeled card slots / box
Rows
Loading

Pack Structure

Each Strixhaven: School of Mages Set Booster is modeled with 12 game-card slots.

Rare / Mythic1 card / pack
Pool: 80 modeled card outcomes.Rare or mythic rare: 1 expected / pack.
Foil Wildcard1 card / pack
Pool: 1 modeled card outcome.Traditional foil slot: 1 expected / pack.
Mystical Archive1 card / pack
Pool: 1 modeled card outcome.Mystical Archive slot: 1 expected / pack.
7 commons and uncommons7 cards / pack
Pool: 158 modeled card outcomes.7 commons and uncommons: 7 expected / pack.
Lesson slot1 card / pack
Pool: 1 modeled card outcome.Lesson slot: 1 expected / pack.
The List / Token-Ad Slot1 card / pack
Pool: 1 modeled card outcome.Token/ad/List slot: 1 expected / pack.

Draw all pack and display slots first, then apply any Sift or filtering logic afterward.

Non-game inserts are not counted toward EV unless the model explicitly lists them.

Included model bucketsChoose which modeled pools count toward EV.Model controls
Rows are grouped by backend model bucket. Sift is applied only after model contents are drawn.

Selling Fees

Row fees show pct + txn. Order fees are added only in the summary.

Value Threshold

Prices load from generated snapshots when available, with TCGCSV price groups as a live fallback. EV applies Sift after modeled contents are drawn.
Rows with Value >= Sift tint green. EV uses Sift only when the toggle is checked.

EV Range (Monte Carlo)

Purchase EV

Pack & Box EV

Expected value summary across low, mid, and high Monte Carlo estimates.
MetricLowMidHigh
Average pack EV (gross)$0.00$0.00$0.00
Box EV x 30 (gross)$0.00$0.00$0.00
Gross EV per box$0.00$0.00$0.00
Total fees per box$0.00$0.00$0.00
Net after fees per box$0.00$0.00$0.00
Profit after fees per box$0.00$0.00$0.00
Break-even price/box (mid)$0.00

Purchase EV & Profit

Purchase expected value and profit summary across selected boxes.
All boxesLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Profit after expenses$0.00$0.00$0.00
ROI vs cost---
Boxes: 0 | Price/box: $0.00 | Total cost: $0.00

Simulation Results (after Sift)

Confidence band: -
Each bar groups simulated box totals after modeled contents are drawn, then Sift and included-bucket filters are applied.
Showing all cards
Modeled card expected value rows for this product.
NameSetCard #RarityTreatmentValue ($)Seller fees (pct + txn)Boxes / copy
Total expected copies / box - included buckets & Sift0.00
Expected / box0.00