The Lost Caverns of Ixalan Set Booster EV Calculator

Model one full The Lost Caverns of Ixalan Set Booster Display (SKU 516622): 30 Set Boosters plus one nonfoil Treasure Trove box topper. Exact generated printing prices are used when available; unpriced outcomes remain unknown. Full EV is unavailable when any included outcome lacks an exact selected quote.

Model assumptions & evidence

Every simulation draws all 421 physical positions: 12 Magic cards, one Art Card and one token/ad or List card in each pack, plus the display topper. Pool controls and Sift score these completed draws afterward, without rerolling or backfilling. Art valuation remains off by default.

Set theme: The Lost Caverns of Ixalan is themed around subterranean exploration, ancient civilizations, and artifact-rich adventure, blending dinosaurs, vampires, merfolk, and pirates with discovery-focused flavor.

30 packs / box 12 game cards / pack REX: ~1 in 12 Set Boosters (wildcard slot; non‑foil) The List: ~25% of packs (SPG + non‑SPG) Land: 70% Cave / 30% Core FA; foil share assumed 20% LCC set-booster exclusives modeled in wildcard R/M pool Box Topper: 1 per display (non‑foil)
SnapshotTCG Market + $0.25 SiftBased on TCG Market pricing with Sift applied only after complete modeled contents are drawn.
Calculation settingsSift off

Selling Fees

Per‑row shows combined pct + txn (2.5% processing). $0.30/order added only in summary.

Value Threshold

Prices load from generated card-prices snapshots. TCG, Mana Pool, and Cardmarket choices use the same card rows; EV applies Sift only after each pack's contents are drawn.
Rows with Value ≥ Sift tint green. EV only uses Sift if toggled on, and it is applied after each pack’s cards are drawn.

EV Range (Monte Carlo)

Default 4,000 for smooth bands.

Purchase EV

Included setsChoose which modeled pools count toward EV.Model controls
References: What’s New on The List — Lost Caverns of Ixalan (The List shows ~25% of the time in Set Boosters; lists SPG and the wave contents). Rarity behavior within The List (“fall at the proper rate to one another”) is described in Set Boosters (2020).

Simulation Results (after Sift)

Confidence band: —
Each bar groups simulated box totals after cards are drawn, then Sift is applied to pack hits. X-axis = box value, Y-axis = number of simulations in that range.

Pack & Box EV

Pack and box expected value summary across low, mid, and high estimates.
MetricLowMidHigh
Pack EV (gross)$0.00$0.00$0.00
Box EV × 30 (gross)$0.00$0.00$0.00
Gross EV per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Total fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Net after fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Profit after fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Break‑even price/box (mid)$0.00

Purchase EV & Profit

Purchase EV and profit across all boxes
All boxesLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Profit after expenses$0.00$0.00$0.00
ROI vs cost———
Boxes: 0 • Price/box: $0.00 • Total cost: $0.00

Content Snapshot

The Lost Caverns of Ixalan Set Booster Display

30 complete packs plus exactly one nonfoil Treasure Trove topper. Published contents are distinguished from the allocation assumptions below.

Packs
30 / display
Positions
14 / pack + 1 topper
Art valuation
Off by default
Rows
Loading

Physical pack structure

Fixed Magic slots3 commons, 3 uncommons, 1 double-faced C/U, 1 main-set R/M, 1 traditional foil and 1 land.
Foil rarity weights, within-bucket identities and the dedicated land's 20% foil share are allocation assumptions. The generic foil slot can contain an additional land.
Two wildcardsCommon, uncommon, rare or mythic; REX occurs in 1 in 12 packs.
The six category-pair weights are assumptions; REX replaces only an eligible C/U position. Current positive publisher gallery tags support LCC #1–20 eligibility, while community recipe scope differs.
Art and final insert1 Art Card, then 1 token/ad or List card in every pack.
81 Art illustrations; 1 in 10 gold-stamped. Art valuation is optional and off by default. The final insert uses about 25% List, uniformly allocated across 179 List and 18 Special Guests identities as an explicit assumption. Token/ad outcomes are non-game accessories, not unpriced cards.
One display topperExactly one nonfoil Treasure Trove card per display.
20 possible identities; published 62% uncommon, 28% rare and 10% mythic, uniform identities within each rarity assumed. No display topper is drawn inside a pack's value band.

All 421 physical positions are drawn before included-pool masks and Sift. Disabled pools need no quote to be excluded after the draw; an enabled unpriced outcome remains unknown even when Sift is enabled.

Showing all cards
LCI set booster modeled card rows
Name Set Card # Rarity Treatment Value ($) Seller fees (pct + txn) Boxes / copy
Total (Expected copies / box) — included sets & Sift 0.00
Expected copies / box0.00