Riftbound: Spiritforged Booster Box EV Calculator

Estimate the expected value (EV) of Riftbound: Spiritforged booster boxes using live TCGplayer market prices via TCGCSV. This calculator models Spiritforged slot composition, rarity weighting, and separate Alt Art / Overnumbered treatment pools for realistic EV and variance projections.

Signature overnumbered cards are not included in this calculation.

Each sealed box is simulated as 24 packs with two foil rare-or-better slots, a separate foil-of-any-rarity slot, and the best-known Alt Art / Overnumbered rare-slot upgrade behavior listed below. Simulations always draw full pack contents first, then apply optional Sift filtering afterward so EV follows true opening order.

Set theme: Riftbound: Spiritforged is themed around empowered champions and forged relic energies, emphasizing premium overnumbered variants and high-impact epic card identities.

24 packs / box 13 EV‑modeled cards / pack (token excluded) Base slots: 7C • 3U • 2 Foil Rare‑or‑better (per‑slot Epic upgrade) Foil slot: configurable C/U/R/E mix Rare/Epic from Rare‑slots can use foil pricing Alt Art rare-slot hit: modeled ≈1 in 12 packs (≈2 per box) Overnumbered rare-slot hit: modeled ≈1 in 72 packs (≈1 per 3 boxes) Epic rares: target ≈1 in 4 packs (≈6 per box)
Included pools
Sift is a price floor (USD): rows with Value ≥ Sift tint green. EV only uses Sift if you enable the toggle below, and it is applied after each pack’s cards are drawn.
Counts — Main (NF)
Counts — Rare slot
Counts — Foil slot
Counts — Special rare slots
Sanity

Selling Fees

Per‑row shows combined pct + txn (txn = 2.5% processing). $0.30/order is added only in the summary.

Value Threshold

Generated Riftbound pricing supports TCG Market, Low, and Direct Low only.
Example: 0.25 removes any card valued under $0.25 from EV only if the toggle is on. Sift is applied after each pack is drawn.

EV Range (Monte Carlo)

Runs per summary update; higher counts smooth the bands but take longer.
Low/High = central quantiles measured from Monte Carlo pack openings.

Purchase EV

Pack & Box EV

Pack and box expected value summary across low, mid, and high estimates.
MetricLowMidHigh
Pack EV (gross)$0.00$0.00$0.00
Box EV × 24 (gross)$0.00$0.00$0.00
Gross EV per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Total fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Net after fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Profit after fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Break‑even price/box (mid)$0.00

Purchase EV & Profit

All boxesLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Profit after expenses$0.00$0.00$0.00
ROI vs cost
Boxes: 0 • Price/box: $0.00 • Total cost: $0.00

Simulation Results (after Sift)

Confidence band: —
Each bar groups simulated box totals after cards are drawn, then Sift is applied to pack hits. X-axis = box value, Y-axis = number of simulations in that range.
Name Card # Rarity Treatment Value Seller fees Boxes / copy
Total (Expected / box) — active pools & Sift 0.00