Scarlet & Violet—Shrouded Fable
Sealed product EV calculator
Compare the expected value (EV) of supported Scarlet & Violet—Shrouded Fable sealed products in one calculator. Choose Elite Trainer Box or Booster Bundle; the calculator uses the selected product's pack quantity and generated model while retaining the set's documented pull assumptions and live singles pricing.
Basic Energy, code cards, and sealed extras are not included in this calculation.
Calculation order: every pack's full card contents are drawn first. Disabled pools and optional Sift filtering apply only afterward and never backfill removed outcomes.
Set theme: Shrouded Fable centers on Pecharunt ex and the Loyal Three—Okidogi ex, Munkidori ex, and Fezandipiti ex—while Kingdra ex, Revavroom ex, ACE SPEC cards, Illustration Rares, Special Illustration Rares, and Hyper Rare chase cards round out the set.
Shrouded Fable pull-rate context (community estimates)
This calculator uses live pricing with a configurable Shrouded Fable pack model. Published pull-rate references are listed below for context and tuned to community Shrouded Fable pull-rate data. ACE SPEC hits are modeled as upgrades to the first reverse holo slot, while Illustration Rare, Special Illustration Rare, and Hyper Rare hits are handled as upgrades to the second reverse/premium slot.
| Rarity / slot | Article / community range | Model default |
|---|---|---|
| Double Rare | 16.70% (~1 in 6 packs) | Rare-slot upgrade = 16.70% |
| Ultra Rare | 6.50% (~1 in 15 packs) | Rare-slot upgrade = 6.50% |
| ACE SPEC Rare | 5.00% (~1 in 20 packs) | First reverse-slot upgrade = 5.00% |
| Illustration Rare (IR) | 8.50% (~1 in 12 packs) | Bonus-slot upgrade = 8.50% |
| Special Illustration Rare (SIR) | 1.50% (~1 in 67 packs) | Bonus-slot upgrade = 1.50% |
| Hyper Rare (HR) | 0.70% (~1 in 144 packs) | Bonus-slot upgrade = 0.70% |
Validation targets: community Shrouded Fable pull-rate data, plus the official Shrouded Fable card list for premium numbering ranges, ACE SPEC cards, and card names.
Included pools ▶
Selling Fees
Value Threshold
0.25 removes any card valued under $0.25 from EV only if the toggle is on. Sift is applied after each pack is drawn.EV Range (Monte Carlo)
Purchase EV
Pack & Box EV
| Metric | Low | Mid | High |
|---|---|---|---|
| Pack EV (gross) | $0.00 | $0.00 | $0.00 |
| Elite Trainer Box EV × 9 (gross) | $0.00 | $0.00 | $0.00 |
| Gross EV per box (Purchase ÷ Boxes) | $0.00 | $0.00 | $0.00 |
| Total fees per box (Purchase ÷ Boxes) | $0.00 | $0.00 | $0.00 |
| Net after fees per box (Purchase ÷ Boxes) | $0.00 | $0.00 | $0.00 |
| Profit after fees per box (Purchase ÷ Boxes) | $0.00 | $0.00 | $0.00 |
| Break‑even price/box (mid) | $0.00 | ||
Purchase EV & Profit
| All boxes | Low | Mid | High |
|---|---|---|---|
| Gross EV | $0.00 | $0.00 | $0.00 |
| Total fees | $0.00 | $0.00 | $0.00 |
| Net after fees | $0.00 | $0.00 | $0.00 |
| Profit after expenses | $0.00 | $0.00 | $0.00 |
| ROI vs cost | — | — | — |
Simulation Results (after Sift)
| Name | Card # | Rarity | Treatment | Value | Seller fees | Boxes / copy |
|---|---|---|---|---|---|---|
| Total (Expected / box) — active pools & Sift | 0.00 | |||||