Scarlet & Violet—Destined Rivals
Sealed product EV calculator

Compare the expected value (EV) of supported Scarlet & Violet—Destined Rivals sealed products in one calculator. Choose Booster Box / Display, Elite Trainer Box, or Booster Bundle; the calculator uses the selected product's pack quantity and generated model while retaining the set's documented pull assumptions and live singles pricing.

Basic Energy, code cards, and sealed extras are not included in this calculation.

Calculation order: every pack's full card contents are drawn first. Disabled pools and optional Sift filtering apply only afterward and never backfill removed outcomes.

Set theme: Destined Rivals combines Trainer’s Pokémon, Team Rocket cards, and a premium sheet of Illustration Rare, Special Illustration Rare, and Hyper Rare chase cards.

36 packs / booster box Model defaults tuned to TCGplayer Destined Rivals pull-rate guidance Base slots: 4 Common • 3 Uncommon • 1 Rare-or-better Reverse slots: 1 guaranteed Reverse Holofoil + 1 bonus slot with IR / SIR / Hyper Rare upgrades Official numbering follows the uploaded Destined Rivals card list Live singles pricing from TCGCSV / TCGplayer

Destined Rivals pull-rate context (community estimates)

This calculator uses live pricing with a configurable Destined Rivals pack model. Published pull-rate references are listed below for context and tuned to the TCGplayer Destined Rivals pull-rate article. Reverse Holofoil cards are modeled across a guaranteed reverse slot plus a second reverse/premium slot, while Illustration Rare, Special Illustration Rare, and Hyper Rare hits are handled as upgrades to that bonus slot.

Simulation order: card contents are drawn first, then optional Sift filtering is applied to the drawn pulls.

Destined Rivals pull-rate assumptions used by the calculator.
Rarity / slotArticle / community rangeModel default
Double Rare19.83% (~1 in 5 packs)Rare-slot upgrade = 19.83%
Ultra Rare6.39% (~1 in 16 packs)Rare-slot upgrade = 6.39%
Illustration Rare (IR)8.29% (~1 in 12 packs)Bonus-slot upgrade = 8.29%
Special Illustration Rare (SIR)1.06% (~1 in 94 packs)Bonus-slot upgrade = 1.06%
Hyper Rare (HR)0.67% (~1 in 149 packs)Bonus-slot upgrade = 0.67%

Validation targets: TCGplayer’s English Destined Rivals pull-rate data, plus the official Destined Rivals card list for premium numbering ranges and card names.

Included pools
Sift is a price floor (USD): rows with Value ≥ Sift tint green. EV only uses Sift if you enable the toggle below, and it is applied after each pack’s cards are drawn.
Counts — Main (NF)
Counts — Rare slot
Counts — Reverse / Premium
Counts — Bonus slot
Sanity

Selling Fees

Per‑row shows combined pct + txn (txn = 2.5% processing). $0.30/order is added only in the summary.

Value Threshold

Changing this can materially lower EV if Market prices are stale. "Min" uses the lower of Market and Low.
Example: 0.25 removes any card valued under $0.25 from EV only if the toggle is on. Sift is applied after each pack is drawn.

EV Range (Monte Carlo)

Runs per summary update; higher counts smooth the bands but take longer.
Low/High = central quantiles measured from Monte Carlo pack openings.

Purchase EV

Pack & Box EV

Pack and box expected value summary across low, mid, and high estimates.
MetricLowMidHigh
Pack EV (gross)$0.00$0.00$0.00
Booster Box / Display EV × 36 (gross)$0.00$0.00$0.00
Gross EV per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Total fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Net after fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Profit after fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Break‑even price/box (mid)$0.00

Purchase EV & Profit

Aggregate purchase EV and profit across all boxes.
All boxesLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Profit after expenses$0.00$0.00$0.00
ROI vs cost
Boxes: 0 • Price/box: $0.00 • Total cost: $0.00

Simulation Results (after Sift)

Confidence band: —
Each bar groups simulated box totals after cards are drawn, then Sift is applied to pack hits. X-axis = box value, Y-axis = number of simulations in that range.
Per-card expected value rows for the current filters and price source.
Name Card # Rarity Treatment Value Seller fees Boxes / copy
Total (Expected / box) — active pools & Sift 0.00