Mega Evolution
Booster bundle EV calculator

Estimate the expected value (EV) of Pokémon booster bundles using live TCGplayer market prices via TCGCSV. This calculator models booster slot composition, rarity-weighted pull assumptions, and treatment pools to produce realistic EV and variance projections.

Promos, energy/token inserts, and Mega Hyper Rare (MHR) cards are not included in this calculation.

Each sealed bundle is simulated pack-by-pack using the configured rarity and premium-slot assumptions shown on the page. Simulations always draw full pack contents first, then apply optional Sift filtering afterward so EV follows true opening order.

Set theme: Mega Evolution is themed around powerful returning Mega forms and premium rarity chase cards, with pull structures tuned to reflect the set's collector-forward identity.

6 packs / bundle Model defaults calibrated against TCGplayer Mega Evolution pull-rate guidance Base slots: 4 Common • 3 Uncommon • 1 Rare-or-better (Double Rare upgrade) Premium slot: Foil, IR, Ultra Rare, or SIR at configured pack rates Rare and Double Rare rows use holo pricing by default Distinct rarity buckets keep per-card odds aligned to each pull tier

Mega Evolution pull-rate context (community estimates)

This calculator uses live pricing with a configurable pack model. Community pull-rate references are listed below for context and validated against the TCGplayer Mega Evolution pull-rate article. Mega Hyper Rare (MHR) cards are intentionally excluded from EV totals in this tool.

Simulation order: card contents are drawn first, then optional Sift filtering is applied to the drawn pulls.

RarityArticle rangeModel default
Mega EX / Double Rare~20.9% (~1 in 5 packs)Rare-slot upgrade default = 20.9%
Illustration Rare (IR)~10.9% (~1 in 9 packs)Modeled via premium slot mix + row pools
Full Art Pokémon/Trainers~1 in 12 to 27 packsUltra Rare premium-slot default = 8.23% (~1 in 12)
Special Illustration Rare (SIR)~1 in 78–100 packsSIR premium-slot default = 0.99% (~1 in 101)
Mega Hyper Rare (MHR)~1 in 1,260 packsExcluded from EV model

Validation target source: TCGplayer — Pokémon TCG Mega Evolution Pull Rates. Defaults are tuned to this range and can be adjusted if market behavior shifts.

Included pools
Sift is a price floor (USD): rows with Value ≥ Sift tint green. EV only uses Sift if you enable the toggle below, and it is applied after each pack’s cards are drawn.
Counts — Main (NF)
Counts — Rare slot
Counts — Foil slot
Counts — Premium slot
Sanity

Selling Fees

Per‑row shows combined pct + txn (txn = 2.5% processing). $0.30/order is added only in the summary.

Value Threshold

Changing this can materially lower EV if Market/Mid are stale. “Min” is most conservative.
Example: 0.25 removes any card valued under $0.25 from EV only if the toggle is on. Sift is applied after each pack is drawn.

EV Range (Monte Carlo)

Runs per summary update; higher counts smooth the bands but take longer.
Low/High = central quantiles measured from Monte Carlo pack openings.

Purchase EV

Pack & Bundle EV

Pack and bundle expected value summary across low, mid, and high estimates.
MetricLowMidHigh
Pack EV (gross)$0.00$0.00$0.00
Bundle EV × 6 (gross)$0.00$0.00$0.00
Gross EV per bundle (Purchase ÷ Bundles)$0.00$0.00$0.00
Total fees per bundle (Purchase ÷ Bundles)$0.00$0.00$0.00
Net after fees per bundle (Purchase ÷ Bundles)$0.00$0.00$0.00
Profit after fees per bundle (Purchase ÷ Bundles)$0.00$0.00$0.00
Break-even price/bundle (mid)$0.00

Purchase EV & Profit

Purchase expected value and profit across all selected bundles.
All bundlesLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Profit after expenses$0.00$0.00$0.00
ROI vs cost
Bundles: 0 • Price/bundle: $0.00 • Total cost: $0.00

Simulation Results (after Sift)

Confidence band: —
Each bar groups simulated bundle totals after cards are drawn, then Sift is applied to pack hits. X-axis = bundle value, Y-axis = number of simulations in that range.
Modeled card EV rows with rarity, treatment, value, seller fees, and average bundles per copy.
Name Card # Rarity Treatment Value Seller fees Bundles / copy
Total (Expected / bundle) — active pools & Sift 0.00