Reality Fracture Play Booster Box EV Calculator
Estimate the opened-card value of Reality Fracture Play Booster Box, compare sealed prices, and apply your selling fees and Sift threshold.
Model assumptions & evidence
Every Play Booster has a three-card echoed-pairs block containing a matched pair. The matching relationship matters for the range of box outcomes; three independent card draws would not preserve it.
Complete contents, including correlated echoed pairs, are drawn before Sift or pool filters score them. Filtered cards are never rerolled or backfilled.
Selling Fees
Value Threshold
/data-prices/magic/fra/calculator-prices.json; card-prices.json is used only if the compact runtime sidecar does not cover the model.EV Range (Monte Carlo)
Purchase EV
Included model poolsChoose which modeled pools count toward EV.Model controls
Sealed Price / EV
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| Source | Box price | Break-even price/box (mid) | P/E | Basis |
|---|---|---|---|---|
| Mana Pool | - | - | - | Unavailable |
| TCGplayer | - | - | - | Unavailable |
| eBay | - | - | - | Unavailable |
Simulation Results (after Sift)
Pack & Box EV
| Metric | Low | Mid | High |
|---|---|---|---|
| Average pack EV (gross) | — | — | — |
| Display EV (gross) | — | — | — |
| Gross EV per box | — | — | — |
| Total fees per box | — | — | — |
| Net after fees per box | — | — | — |
| Net proceeds after fees per box (before acquisition cost) | — | — | — |
| Break-even price/box (mid) | — | ||
Purchase EV & Net Proceeds
| All boxes | Low | Mid | High |
|---|---|---|---|
| Gross EV | — | — | — |
| Total fees | — | — | — |
| Net after fees | — | — | — |
| Net proceeds after fees (before acquisition cost) | — | — | — |
| ROI (enter cost) | - | - | - |
Content Snapshot
Reality Fracture Play Booster Box Contents
Every Play Booster has a three-card echoed-pairs block containing a matched pair. The matching relationship matters for the range of box outcomes; three independent card draws would not preserve it.
- Game cards
- 420
- Rows
- Loading
Product Structure
Each box contains 30 Play Boosters. Every booster is modeled with the complete 14-card structure below.
Commons / Special Guests6 cards / booster
Uncommon1 card / booster
Common / Uncommon1 card / booster
Echoed Pairs3 cards / booster
Rare / Mythic1 card / booster
Traditional Foil1 card / booster
Land1 card / booster
All 420 game-card positions belong to the complete product before Sift or pool filtering. Tokens, art cards, packaging, and accessories are not valued as singles.
| Name | Set | Card # | Rarity | Treatment | Value | Seller fees | Boxes / copy |
|---|---|---|---|---|---|---|---|
| Total expected copies / box - included pools & Sift | 0.00 | ||||||
/data-static/magic/fra/models/play-box.json. Draw all slots first, then apply Sift and pool filters afterward.