Aetherdrift Play Booster Box EV Calculator
One box contains 30 fourteen-card Play Boosters and a two-card First-Place Box Topper. The conditional, while-supplies-last Lifecraft Engine Buy-a-Box promo is not included.
Model assumptions & evidence
Model assumptions: cards within each published odds bucket are equally weighted; pack and slot independence approximates factory collation. Wizards' rounded wildcard rates total 99.9% and are normalized to one complete slot. Wizards' Aetherdrift contents and odds.
Estimate the expected value (EV) of Aetherdrift Play Booster boxes using generated TCGplayer price snapshots. Prices reflect the snapshot dates shown below. The model uses published slot odds and the allocation assumptions described here.
Each sealed box is modeled using the pack and card-slot configuration listed below, including product-specific bonus-sheet or treatment behavior where applicable. Simulations always draw full pack contents first, then apply optional Sift filtering afterward so EV follows true opening order.
Set theme: Aetherdrift is themed around high-speed interplanar racing, emphasizing vehicles, pilots, momentum, and spectacle-driven card treatments tied to the Grand Prix-style setting.
Selling Fees
Value Threshold
EV Range (Monte Carlo)
Purchase EV
Included setsChoose which booster pools and whether the Box Topper count toward EV.Play + topper
Sealed Price / EV
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| Source | Box price | Break‑even price/box (mid) | P/E | Basis |
|---|---|---|---|---|
| Mana Pool | — | — | — | Loading… |
| TCGplayer | — | — | — | Loading… |
| eBay | — | — | — | Loading… |
| Amazon | — | — | — | Loading… |
Simulation Results (after Sift)
Pack & Box EV
| Metric | Low | Mid | High |
|---|---|---|---|
| Pack EV (gross) | $0.00 | $0.00 | $0.00 |
| Box EV × 30 (gross) | $0.00 | $0.00 | $0.00 |
| Gross EV per box (Purchase ÷ Boxes) | $0.00 | $0.00 | $0.00 |
| Total fees per box (Purchase ÷ Boxes) | $0.00 | $0.00 | $0.00 |
| Net after fees per box (Purchase ÷ Boxes) | $0.00 | $0.00 | $0.00 |
| Net proceeds after fees per box (before acquisition cost) (Purchase ÷ Boxes) | $0.00 | $0.00 | $0.00 |
| Break‑even price/box (mid) | $0.00 | ||
Includes Box Topper EV per box: $0.00 (included)
Purchase EV & Net Proceeds
| All boxes | Low | Mid | High |
|---|---|---|---|
| Gross EV | $0.00 | $0.00 | $0.00 |
| Total fees | $0.00 | $0.00 | $0.00 |
| Net after fees | $0.00 | $0.00 | $0.00 |
| Net proceeds after fees (before acquisition cost) | $0.00 | $0.00 | $0.00 |
| ROI (enter cost) | — | — | — |
Content Snapshot
Play Booster and Topper Snapshot
Each box resolves all 420 in-pack game-card positions and both outside-shell topper cards before enabled-set toggles or optional Sift score the result.
- Packs
- 30 / box
- Cards
- 14 / pack
- Booster total
- 420 cards
- Rows
- Loading
Pack and Topper Structure
The custom Aetherdrift model keeps booster slots and the two-card Box Topper as separate drawn shells.
Common block7 cards / pack
Uncommons3 cards / pack
Rare or mythic rare1 card / pack
Wildcard1 card / pack
Traditional foil1 card / pack
Land slot1 card / pack
First-Place full-art basic1 / box topper
First-Place rare or mythic1 / box topper
The Box Topper toggle is enabled by default. Topper cards are drawn first and then Sift determines whether each hit contributes EV; disabling the topper does not backfill booster rows.
| Name | Set | Card # | Rarity | Treatment | Value ($) | Seller fees (pct + txn) | Boxes / copy |
|---|---|---|---|---|---|---|---|
| Total (Expected copies / box) — included sets & Sift | 0.00 | ||||||
Box Topper breakdown (toggled by “Box Toppers — include in EV”)
| Name | Set | Card # | Treatment | Value ($) | Boxes / copy |
|---|---|---|---|---|---|
| Total EV from Box Toppers (per box) | $0.00 | ||||