Bloomburrow Play Booster Box EV Calculator

Estimate the expected value (EV) of Bloomburrow Play Booster boxes using daily generated TCGplayer price snapshots. Updated daily, this calculator uses publisher-documented contents, a qualified rare/mythic sheet reconstruction, and the wildcard/foil assumptions described below.

Model assumptions & evidence

Each sealed box is modeled using the pack and card-slot configuration listed below, including product-specific bonus-sheet or treatment behavior where applicable. Simulations always draw full pack contents first, then apply optional Sift filtering afterward so EV follows true opening order.

Set theme: Bloomburrow is themed around a storybook woodland world, with mouse-, rabbit-, frog-, bat-, and other small-creature factions plus seasonal flavor woven into its card treatments and limited play.

36 packs / box 14 cards / pack (game cards) SPG “List”: 1.5% of packs (replaces a common; non‑foil) Land slot: Seasonal basics 40/30/20/10 (NF/F split per season) Excludes BLB #343+
SnapshotTCG Market + $0.25 SiftBased on TCG Market pricing with Sift applied only after complete modeled contents are drawn.
Calculation settingsSift off

Selling Fees

Per‑row shows combined pct + txn (txn = 2.5% processing). $0.30/order is added only in the summary.

Value Threshold

Prices load from generated card-prices snapshots. TCG, Mana Pool, and Cardmarket choices use the same card rows; EV applies Sift only after each pack's contents are drawn.
Rows with Value ≥ Sift tint green. EV only uses Sift if toggled on, and it is applied after each pack’s cards are drawn.

EV Range (Monte Carlo)

Runs per summary update; higher counts smooth the bands but take longer.
Low/High = central quantiles from exact slot-sampled Monte Carlo pack openings.

Purchase EV

Included setsChoose which modeled pools count toward EV.Model controls
Sift is a price floor (USD): rows with Value ≥ Sift tint green. EV only uses Sift if you enable the toggle below.

Simulation Results (after Sift)

Confidence band: —
Each bar groups simulated box totals after exact slots are drawn, then Sift is applied to pack hits. X-axis = box value, Y-axis = number of simulations in that range.

Pack & Box EV

Pack and box expected value summary across low, mid, and high estimates.
MetricLowMidHigh
Pack EV (gross)$0.00$0.00$0.00
Simulated box EV (36 packs)$0.00$0.00$0.00
Gross EV per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Total fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Net after fees per box (Purchase ÷ Boxes)$0.00$0.00$0.00
Net proceeds after fees per box (before acquisition cost) (Purchase ÷ Boxes)$0.00$0.00$0.00
Break‑even price/box (mid)$0.00

Purchase EV & Net Proceeds

All boxesLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Net proceeds after fees (before acquisition cost)$0.00$0.00$0.00
ROI (enter cost)———
Boxes: 0 • Price/box: $0.00 • Total cost: $0.00

Content Snapshot

Bloomburrow Play Booster Content Snapshot

The calculator retains this product's existing slot model and resolves complete contents before included-pool controls or optional Sift score the result.

Packs
36 packs / box
Cards
14 cards / pack (game cards)
Product detail
SPG “List”: 1.5% of packs (replaces a common; non‑foil)
Rows
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Pack Structure

Each Bloomburrow Play Booster is modeled with 14 game-card slots.

Commons7 cards / pack
Pool: 91 modeled card outcomes.Common block: 6.985 expected / pack.Common block Special Guests replacement: 0.015 expected / pack (1.5% expected per pack).
Uncommons3 cards / pack
Pool: 100 modeled card outcomes.Uncommon slots: 3 expected / pack.
Land1 card / pack
Pool: 40 modeled card outcomes.Seasonal land: 1 expected / pack.
Wildcard1 card / pack
Pool: 322 modeled card outcomes.Wildcard sheet: 1 expected / pack.
Foil Wildcard1 card / pack
Pool: 322 modeled card outcomes.Foil wildcard sheet: 1 expected / pack.
Rare / mythic sheet1 card / pack
Pool: 141 modeled card outcomes.Rare / mythic sheet: 1 expected / pack.

Future EV calculations should draw all 14 game-card slots first, then apply any Sift or filtering logic after the draw.

Non-game inserts are not counted toward EV unless the model explicitly lists them.

Showing all cards
Name Set Card # Rarity Treatment Value ($) Seller fees (pct + txn) Boxes / copy
Total (Expected copies / box) — included sets & Sift 0.00
Expected copies / box0.00

Checking exact printing and finish price coverage…