Avatar: The Last Airbender — Jumpstart Display EV

Estimate the expected value (EV) of Magic: The Gathering | Avatar: The Last Airbender Jumpstart Booster boxes using daily generated TCGplayer price snapshots. Updated daily, this calculator follows Wizards of the Coast decklists and theme variants so you can gauge both pack and display value with slot-accurate assumptions.

Model assumptions & evidence

A sealed Jumpstart display contains 24 themed boosters, each built as a full 20-card theme deck before filtering. Simulations always draw complete booster contents first, then apply optional Sift filtering afterward so EV follows true opening order.

Set theme: Avatar: The Last Airbender Jumpstart is themed around the four nations and bending styles, with boosters built to capture elemental identities and iconic character-driven archetypes.

Pack contents follow Wizards’ published Jumpstart decklists (November 7, 2025). Reviewed October 16, 2026: 46 themes across 66 fixed twenty-card variants and 24 packs per display (480 Magic cards), plus 24 non-game theme inserts. Equal 1/66 variant weights follow a pinned MTGJSON community reconstruction, not factory-certified rarity. Exact deck printings include the published ordinary/Appa basic-land allocations. Collector, Beginner Box, Scene Box and chase printings outside these lists are excluded. Sift is applied after the cards are drawn in the simulation.

Pack contents follow Wizards’ published Jumpstart decklists (November 7, 2025).

46 themes (66 deck variants) 20 cards / pack • 24 packs / display Random theme (uniform)

Live calculation

Product EV Snapshot

Sift off

Gross EV
$0.00
Net after fees
$0.00
Low
$0.00
Mid
$0.00
High
$0.00
Calculation settingsSift off

Selling Fees

Per-row shows pct + txn (txn = 2.5%). $0.30/order is added only in the summary.

Value Threshold

Prices load from generated card-prices snapshots. TCG, Mana Pool, and Cardmarket choices use the same card rows; EV applies Sift only after each pack's contents are drawn.
Rows with Value ≥ Sift tint green. EV only uses Sift if toggled on, and it is applied after each pack’s cards are drawn.

Monte Carlo

Low/High are central quantiles from Monte Carlo openings; Mid is the mean of the same openings for the current prices, included groups, and Sift.

Purchase EV

Included groups ▶

Simulation Results (after Sift)

Confidence band: —
Each bar groups simulated display totals after cards are drawn, then Sift is applied to pack hits. X-axis = display value, Y-axis = number of simulations in that range.

Pack & Display EV

Pack and box expected value summary across low, mid, and high estimates.
MetricLowMidHigh
Pack EV (gross)$0.00$0.00$0.00
Display EV × 24 (gross)$0.00$0.00$0.00
Gross EV per display (Purchase ÷ Displays)$0.00$0.00$0.00
Total fees per display (Purchase ÷ Displays)$0.00$0.00$0.00
Net after fees per display (Purchase ÷ Displays)$0.00$0.00$0.00
Profit after fees per display (Purchase ÷ Displays)$0.00$0.00$0.00
Break‑even price/display (mid)$0.00

Purchase EV & Profit

Purchase-level expected value and profit across low, mid, and high estimates.
All displaysLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Profit after expenses$0.00$0.00$0.00
ROI vs cost———
Displays: 0 • Price/display: $0.00 • Total cost: $0.00

Content Snapshot

Avatar: The Last Airbender — Jumpstart Display EV Content Snapshot

Complete modeled contents are drawn first; included-pool controls and optional Sift score the result afterward.

Themes
46 themes (66 deck variants)
Contents
20 cards / pack • 24 packs / display
Themes
Random theme (uniform)
Rows
Loading

Pack Structure

Each display contains 24 complete twenty-card theme decks: 480 Magic cards. The 24 separate non-game theme inserts are outside EV.

Theme Deck Cards11.9394 expected / pack
Pool: 367 modeled card outcomes.Theme Deck Cards: 11.9394 expected / pack.
Lands8.0606 expected / pack
Pool: 40 modeled card outcomes.Lands: 8.0606 expected / pack.

Future EV calculations should draw all 20 fixed cards from each selected Jumpstart Booster first, then apply any Sift or filtering logic after the draw.

Non-game inserts are not counted toward EV unless the model explicitly lists them.

Showing all cards
Modeled card rows with current value, seller fees, and expected copies per product.
Name Set Card # Rarity Treatment Value Seller fees Displays / copy
Total (Expected / display) — included groups & Sift 0.00
Expected / product0.00