Super Slam Booster Display EV
Estimate the expected value (EV) of Super Slam booster displays using live TCGplayer market prices via TCGCSV. This calculator models product-specific slot composition, rarity weighting, and treatment pools to produce realistic EV and variance projections.
Each sealed display is simulated pack-by-pack using the configured slot behavior shown below. Simulations always draw full pack contents first, then apply optional Sift filtering afterward so EV follows true opening order.
Set theme: Super Slam is themed around signature heroes, class identities, and chase treatments that define this Flesh and Blood release.
24 packs / display
15 cards / pack
Slots: 11C (NF) • 1 Rare (NF) • 1 Rare+ (R/SR/Set M NF) • 1 RF • 1 Special (Basic | Expansion M | CF)
Selling Fees
Per-row shows combined pct + txn (txn = 2.5% processing). $0.30/order added only in the summary.
Value Threshold
Changing this can materially shift EV when marketplace prices are stale or sparse.
Sift is applied to the 15 drawn cards per pack (post‑draw). $0 cards (Basic or missing/unpriced CF outcomes) only count when Sift = 0.
EV Range (Monte Carlo)
Runs per summary update; higher counts smooth the bands but take longer.
Purchase EV
Pack & Box EV
| Metric | Low | Mid | High |
|---|---|---|---|
| Pack EV (gross) | $0.00 | $0.00 | $0.00 |
| Box EV × 24 (gross) | $0.00 | $0.00 | $0.00 |
| Gross EV per box (Purchase ÷ Boxes) | — | — | — |
| Total fees per box (Purchase ÷ Boxes) | — | — | — |
| Net after fees per box (Purchase ÷ Boxes) | — | — | — |
| Profit after fees per box (Purchase ÷ Boxes) | — | — | — |
| Break-even price/box (mid) | $0.00 | ||
Auto-loading TCGCSV…
Expansion Majestics use the 1/6 special-slot branch; Set Majestics use Rare+ at 1/8. CF ≈1/24 uses a 47-card published total, with missing local CF rows left unbackfilled. Premium Foil Legendary ≈1/94; Rare+ uses Super Rare 1/2.18.
Purchase EV & Profit
| All boxes | Low | Mid | High |
|---|---|---|---|
| Gross EV | $0.00 | $0.00 | $0.00 |
| Total fees | $0.00 | $0.00 | $0.00 |
| Net after fees | $0.00 | $0.00 | $0.00 |
| Profit after expenses | $0.00 | $0.00 | $0.00 |
| ROI vs cost | — | — | — |
Boxes: 0 • Price/box: $0.00 • Total cost: $0.00
Sealed Price / EV
| Source | Box price | Break-even price/box (mid) | P/E | Basis |
|---|---|---|---|---|
| TCGplayer | Loading... | -- | -- | Low sealed price when available. |
Simulation Results (after Sift)
Confidence band: —
Each bar groups simulated box totals after cards are drawn, then Sift is applied to pack hits. X-axis = box value, Y-axis = number of simulations in that range.
| Name | Card # | Rarity | Treatment | Value ($) | Seller fees | Boxes / copy |
|---|---|---|---|---|---|---|
| Expected cards / box (all rows) | 360.00 | |||||
| Expected cards / box (included in EV) | 0.00 | |||||