Mastery Pack Guardian Booster Display EV
Estimate the expected value (EV) of Mastery Pack Guardian booster displays using live TCGplayer market prices via TCGCSV. This calculator models product-specific slot composition, rarity weighting, and treatment pools to produce realistic EV and variance projections.
Each sealed display is simulated pack-by-pack using the configured slot behavior shown below. Simulations always draw full pack contents first, then apply optional Sift filtering afterward so EV follows true opening order.
Set theme: Mastery Pack Guardian is themed around signature heroes, class identities, and chase treatments that define this Flesh and Blood release.
12 packs / display
13 cards / pack
Slots: 9 Commons (NF) • 1 Rare/Majestic (NF) • 1 Equipment (NF) • 1 Token (0 EV) • 1 Rainbow/Cold Foil
Selling Fees
Per-row shows combined pct + txn (txn = 2.5% processing). $0.30/order added only in the summary.
Value Threshold
Changing this can materially shift EV when marketplace prices are stale or sparse.
Sift is applied to the 13 drawn cards per pack (post-draw). Token/basic slot contents only count when Sift = 0 or when they carry marketplace value.
Marvel Cold Foils are included in baseline EV using the page model's Cold Foil bucket weighting.
EV Range (Monte Carlo)
Runs per summary update; higher counts smooth the bands but take longer.
Purchase EV
Pack & Box EV
| Metric | Low | Mid | High |
|---|---|---|---|
| Pack EV (gross) | $0.00 | $0.00 | $0.00 |
| Box EV × 12 (gross) | $0.00 | $0.00 | $0.00 |
| Gross EV per box (Purchase ÷ Boxes) | — | — | — |
| Total fees per box (Purchase ÷ Boxes) | — | — | — |
| Net after fees per box (Purchase ÷ Boxes) | — | — | — |
| Profit after fees per box (Purchase ÷ Boxes) | — | — | — |
| Break-even price/box (mid) | $0.00 | ||
Auto-loading TCGCSV…
LSS publishes the broad 13-card pack buckets. Exact Rare/Majestic, Equipment, Rainbow Foil, Cold Foil, and Marvel Cold Foil branch weights below are page model assumptions layered onto those buckets.
Purchase EV & Profit
| All boxes | Low | Mid | High |
|---|---|---|---|
| Gross EV | $0.00 | $0.00 | $0.00 |
| Total fees | $0.00 | $0.00 | $0.00 |
| Net after fees | $0.00 | $0.00 | $0.00 |
| Profit after expenses | $0.00 | $0.00 | $0.00 |
| ROI vs cost | — | — | — |
Boxes: 0 • Price/box: $0.00 • Total cost: $0.00
Sealed Price / EV
| Source | Box price | Break-even price/box (mid) | P/E | Basis |
|---|---|---|---|---|
| TCGplayer | Loading... | -- | -- | Low sealed price when available. |
Simulation Results (after Sift)
Confidence band: —
Each bar groups simulated box totals after cards are drawn, then Sift is applied to pack hits. X-axis = box value, Y-axis = number of simulations in that range.
| Name | Card # | Rarity | Treatment | Value ($) | Seller fees | Boxes / copy |
|---|---|---|---|---|---|---|
| Expected cards / box (all rows) | 156.00 | |||||
| Expected cards / box (included in EV) | 0.00 | |||||