Flesh and Blood
Monarch [Unlimited] Booster Display EV
Estimate the expected value (EV) of Monarch [Unlimited] booster displays using live TCGplayer market prices via TCGCSV. This calculator models product-specific slot composition, rarity weighting, and treatment pools to produce realistic EV and variance projections.
Model assumptions & evidence
Each sealed display is simulated pack-by-pack using the configured slot behavior shown below. Simulations always draw full pack contents first, then apply optional Sift filtering afterward so EV follows true opening order.
Set theme: Monarch [Unlimited] is themed around signature heroes, class identities, and chase treatments that define this Flesh and Blood release.
Monarch Unlimited draws 24 packs of 15 game cards plus one zero-value token: eleven commons, one common equipment, one rare, one rare-or-Majestic, and one rainbow foil. Normal Luminaris (003), Raydn (031), and Hexagore (121) use the publisher-documented half frequency, normalized within the nonfoil Majestic slot. The retained 1/4 nonfoil Majestic rate and uniform non-Legendary rainbow-foil allocation are disclosed modeling assumptions; the missing MON140 rainbow-foil row is retained with unknown prices, never its nonfoil price. Fabled is excluded before drawing because its rate is unpublished. Sift and filters apply only after the complete contents are drawn, without rerolls or backfill. Full EV is held until all selected prices are complete.
Slots: 11 Common (NF) • 1 Equipment (NF) • 1 Rare (NF) • 1 Rare+ (R/M NF) • 1 Rainbow Foil • 1 TokenSet theme: Monarch [Unlimited] is themed around signature heroes, class identities, and chase treatments that define this Flesh and Blood release.
Selling Fees
Value Threshold
EV Range (Monte Carlo)
Purchase EV
Simulation Results (after Sift)
Pack & Box EV
| Metric | Low | Mid | High |
|---|---|---|---|
| Pack EV (gross) | $0.00 | $0.00 | $0.00 |
| Simulated booster display EV (24 packs, gross) | $0.00 | $0.00 | $0.00 |
| Gross EV per box (Purchase ÷ Boxes) | — | — | — |
| Total fees per box (Purchase ÷ Boxes) | — | — | — |
| Net after fees per box (Purchase ÷ Boxes) | — | — | — |
| Profit after fees per box (Purchase ÷ Boxes) | — | — | — |
| Break-even price/box (mid) | $0.00 | ||
Purchase EV & Profit
| All boxes | Low | Mid | High |
|---|---|---|---|
| Gross EV | $0.00 | $0.00 | $0.00 |
| Total fees | $0.00 | $0.00 | $0.00 |
| Net after fees | $0.00 | $0.00 | $0.00 |
| Profit after expenses | $0.00 | $0.00 | $0.00 |
| ROI vs cost | — | — | — |
Content snapshot
Display Content Snapshot
Pack contents are drawn first; Sift is applied only after the opened cards are known.
- Packs
- 24 / display
- Cards
- 16 / pack
- Modeled cards
- 384 cards
- EV rows
- Loading
Pack Structure
Product model- 11 Common (NF)
- 1 Equipment (NF)
- 1 Rare (NF)
- 1 Rare+ (R/M NF)
- 1 Rainbow Foil
- 1 Token
Every slot is resolved before value filtering; excluded outcomes are never backfilled.
Top EV Contributors
After post-draw Sift- Loading card contributions…
| Name | Card # | Rarity | Treatment | Value ($) | Seller fees | Boxes / copy |
|---|---|---|---|---|---|---|
| Expected cards / box (all rows) | 384.00 | |||||
| Expected cards / box (included in EV) | 0.00 | |||||