Innistrad Draft Booster EV Calculator

Estimate the expected value (EV) of Innistrad Booster Box using live TCGplayer market prices and the backend draft-box model.

This historical model draws all game-card slots first, then applies included-bucket toggles and optional Sift filtering as post-draw scoring filters.

36 packs / box15 card slots / pack540 modeled card slots / boxBackend Draft Booster model
9 Normal nonfoil common slots, 3 Normal nonfoil uncommon slots, 1 Normal nonfoil rare-or-mythic slot with a documented 7:1 rare-to-mythic split, 1 priced double-faced slot split 7/8 common-uncommon and 1/8 rare-mythic, plus 1 occupied zero-EV basic land/checklist/ad slot per pack. Contents are drawn first; Sift and bucket filters are applied afterward. Exact historical DFC/checklist odds, premium foil replacement outcomes, and sheet collation are not inferred.
SnapshotTCG Market + $0.25 SiftBased on TCG Market pricing with Sift applied only after complete modeled contents are drawn.

Content Snapshot

Innistrad Draft Booster Content Snapshot

The calculator retains this product's existing slot model and resolves complete contents before included-pool controls or optional Sift score the result.

Packs
36 packs / box
Modeled total
15 card slots / pack
Modeled total
540 modeled card slots / box
Rows
Loading

Pack Structure

Each Innistrad Draft Booster is modeled with 15 game-card slots.

Commons9 cards / pack
Pool: 101 modeled card outcomes.Common slots: 9 expected / pack.
Uncommons3 cards / pack
Pool: 60 modeled card outcomes.Uncommon slots: 3 expected / pack.
Land1 card / pack
Pool: 1 modeled card outcome.Basic land/checklist/ad slot: 1 expected / pack.
Rare / Mythic1.125 expected / pack
Pool: 75 modeled card outcomes.Rare/mythic slot: 1 expected / pack.Rare/mythic double-faced branch: 0.125 expected / pack (12.5% expected per pack).
Common/uncommon double-faced slot0.875 expected / pack
Pool: 13 modeled card outcomes.Common/uncommon double-faced slot: 0.875 expected / pack (87.5% expected per pack).

Draw all game-card slots first, then apply any Sift or filtering logic afterward.

Non-game inserts are not counted toward EV unless the model explicitly lists them.

Included model bucketsChoose which modeled pools count toward EV.Model controls
Rows are grouped by backend model bucket. Sift is applied only after model contents are drawn.

Selling Fees

Row fees show pct + txn. Order fees are added only in the summary.

Value Threshold

Prices load from generated snapshots when available, with TCGCSV price groups as a live fallback. EV applies Sift after modeled contents are drawn.
Rows with Value >= Sift tint green. EV uses Sift only when the toggle is checked.

EV Range (Monte Carlo)

Purchase EV

Pack & Box EV

Expected value summary across low, mid, and high Monte Carlo estimates.
MetricLowMidHigh
Average pack EV (gross)$0.00$0.00$0.00
Box EV x 36 (gross)$0.00$0.00$0.00
Gross EV per box$0.00$0.00$0.00
Total fees per box$0.00$0.00$0.00
Net after fees per box$0.00$0.00$0.00
Profit after fees per box$0.00$0.00$0.00
Break-even price/box (mid)$0.00

Purchase EV & Profit

Purchase expected value and profit summary across all selected boxes.
All boxesLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Profit after expenses$0.00$0.00$0.00
ROI vs cost---
Boxes: 0 | Price/box: $0.00 | Total cost: $0.00

Simulation Results (after Sift)

Confidence band: -
Each bar groups simulated box totals after modeled contents are drawn, then Sift and included-bucket filters are applied.
Showing all cards
Modeled card expected value rows for this product.
NameSetCard #RarityTreatmentValue ($)Seller fees (pct + txn)Boxes / copy
Total expected copies / box - included buckets & Sift0.00
Expected / box0.00