Digimon Card Game / Booster Display
Infernal Ascension [EX06] 24-Pack Booster Display EV Calculator
Estimate this physical product's no-chase expected value with a product-, region-, language-, and printing-specific model, then compare the modeled range with your entered cost. Estimated ROI is a planning metric, not a guaranteed return.
- Release
- June 28, 2024
- Product
- 24-Pack Booster Display
Sealed Price / EV
Marketplace rows retain marketplace-only labels and use each marketplace's low sealed-product price.
| Marketplace | Product price | Break-even price | P/E | Basis |
|---|
Simulation Results
Low, Mid, and High are all derived from this same recalculated result set.
Confidence band: --
Modeled contribution mix
Card Value Breakdown
See which rarities and treatments are carrying the current gross EV.
Waiting for modeled rows
Included poolsChoose which already-drawn pools count toward EV.
Model & EvidenceHow this calculation is supportedReview the product evidence, price coverage, and chase policy. EvidenceBest Evidence — Japanese collation proxyReviewed September 3, 2026 Price coverage (reviewed)100.0% modeled mass100.0% measured rows Chase policyNo-chase baseline3 chase families excluded
Generated model: /data-static/digimon/infernal-ascension/models/booster-display-no-chase.json
Best Evidence — Japanese collation proxy
Evidence
This calculator is based on Best Evidence — Japanese collation proxy reviewed September 3, 2026.
Sources
- Digimon Card Game - Infernal Ascension [EX06] - Bandai (accessed 2026-07-21)
- EX-06: Theme Booster Infernal Ascension - immutable collation snapshot - DigimonCardGame Wiki community (accessed 2026-07-21)
- TCGCSV Digimon Card Game category groups - TCGCSV (accessed 2026-07-21) — identity and pricing were imported into local generated artifacts; the calculator does not call the raw endpoint.
- TCGCSV Infernal Ascension sealed products - TCGCSV (accessed 2026-07-21) — identity and pricing were imported into local generated artifacts; the calculator does not call the raw endpoint.
- Best Evidence — Japanese collation proxy and ordinary-pool classification - The Expected Value (accessed 2026-09-03)
Limitations
- The immutable product revision does not publish a qualifying English sealed-case rarity breakdown.
- Modeling policy approved 2026-09-03: every supported ordinary card in the same slot, rarity, treatment, and finish pool receives one equal positive selection weight. This is a transparent modeling assumption where the publisher or empirical sample gives pool odds but not card-level sheet weights.
- Best Evidence — Japanese collation proxy: exact English wrapper and card-price identities are combined with an owner-approved Japanese-product collation proxy because a complete English rate ledger is not published. This is an estimate, not a factory guarantee.
- Only booster-pack slot counts and rarity probabilities are proxied. Card identities, treatments, TCGplayer Low prices, sealed-product identity, language, region, release date, and any explicitly modeled fixed bonus come from the exact English release.
- The proxy is first-order and product-family-specific. No display or case correlation is inherited, and no target is used as a donor for another target.
- Within each retained English rarity/treatment pool, exact positively priced card SKUs use equal positive weight where publisher sheet weights are unavailable.
- Per pack proxy: 7 Common, 3 Uncommon, 1 guaranteed Rare, and 1 Rare-or-higher slot weighted 16/24 Rare, 7/24 Super Rare, and 1/24 Secret Rare.
- Replace this proxy when a complete, attributable English collation ledger or publisher rate table becomes available for the exact release.
- Bandai states that every English EX06 display includes one Box Purchase Bonus Pack card selected from six alternate-art types. The display model includes those six exact English TCGplayer identities as one equal-weight box-only draw, for 289 modeled cards per display.
- The publisher does not state unequal selection weights within the six-card bonus pool. Each exact English bonus SKU therefore receives equal positive weight; this rate-supported fixed bonus is retained even though the cards use alternate art.
- The displayed single-pack EV uses only the 12 booster-pack cards; the one box-only bonus card contributes to display EV but is not prorated into loose-pack EV. Unrelated alternate-art, textured Special Rare, event, and other promotional variants remain excluded before drawing.
- Bandai's English EX06 card list identifies EX6-036 Keramon as Common, matching the printed collector-number suffix. That publisher identity overrides TCGplayer's conflicting Uncommon metadata so the retained ordinary pool remains 22 Common, 20 Uncommon, 18 Rare, 12 Super Rare, and 2 Secret Rare cards.
- No-chase redraw policy approved 2026-09-03: Curio, Enchanted, alternate-art, parallel, showcase, serialized, signature, premium-rarity, promotional, and any other card or treatment without a supported pull rate are excluded. A chase hit is redrawn from the applicable supported ordinary pool, so excluded cards occupy no modeled outcome.
- Simulation ordering is draw the complete disclosed no-chase product first, record that draw, and only then apply Sift or another user filter. Sift never changes or backfills the completed modeled draw.
Local price snapshots
Pricing
TCGplayer Low is the default singles price for the first calculation and remains selected until changed. Resetting the price source returns to TCGplayer Low.
- Row coverage (reviewed)
- 100.0%
- Modeled mass coverage (reviewed)
- 100.0%
- Coverage observed
- September 4, 2026
- Low-price source
- Available Via Tcgcsv
No catalog-level price fallbacks are recorded. Runtime gaps are disclosed below when data loads.
TCGplayer Low coverage will be checked against the loaded local price snapshot.
Generated model and price snapshot dates load with this calculator.
No-chase model
Chase Exclusions
Excluded chase families are removed from the model entirely. They are never retained as zero-EV occupied outcomes. Each affected physical position is instead filled from its disclosed supported ordinary pool before the product draw is completed.
- Alternate-art, parallel, and promotional cards
- Unpriced or incomplete-metadata special cards
- Unsupported premium or foil treatments
Model assumptions & evidence
Simulation order: complete product contents are drawn first. Included-pool controls and optional Sift are applied only after the draw, and filtered outcomes are never replaced or backfilled.
Product snapshot
Modeled Product Structure
- Cards per pack
- 12
- Packs per booster display
- 24
- Draw order
- Complete draw, then filters
All modeled slots are resolved before pool toggles or Sift score the opened product. This ordering prevents replacement draws from inflating EV.
Release-specific model analysis
What drives Infernal Ascension [EX06] 24-Pack Booster Display
Product profile. This booster display resolves 289 card positions across 80 named outcomes. The model snapshot dated September 4, 2026 contains 25 Uncommon, 23 Common, 18 Rare, 12 Super Rare, 2 Secret Rare. Its largest slot groups are 25 uncommon, 23 common, 18 rare, 12 super rare, 2 secret rare. Every listed outcome contributes to the published baseline unless the visitor applies a post-draw filter.
Largest modeled weights. Biyomon #EX6-012 C (7.64 expected per booster display), Boogiemon #EX6-047 C (7.64 expected per booster display), DemiDevimon #EX6-046 C (7.64 expected per booster display), Duramon #EX6-009 C (7.64 expected per booster display), Final Excalibur #EX6-067 C (7.64 expected per booster display). These are frequency leaders in the product model, not a promise that any individual opening will contain them.
Release-specific card examples. Angemon #EX6-019 U, Antylamon #EX6-034 R, Barbamon #EX6-059 SR, Gatomon #EX6-020 C, Mirei Mikagura #EX6-074 SCR, Sakuttomon #EX6-001 U, Sakuttomon Box Promotion Pack Infernal Ascension (Alternate Art) #EX6-001 U, Yokomon #EX6-002 C. Seeing the named pool makes it possible to compare this release with adjacent sets instead of treating every sealed product as the same generic pack calculation.
Current value concentration. At the TCGplayer Low snapshot dated September 4, 2026, 38 modeled outcomes have a usable direct or documented fallback price. The largest deterministic contributions come from Lucemon #EX6-018 R ($10.56), Mirei Mikagura #EX6-074 SCR ($9.48), Ogudomon #EX6-073 SEC ($7.60), Lilithmon #EX6-057 SR ($5.83), RagnaLoardmon ACE #EX6-011 SR ($5.24). Together those five rows account for 57.2% of the modeled gross value, so changes in those cards can move the estimate materially.
The baseline product model is constructed first, including any documented chase exclusions. The calculator then draws the complete baseline product. Included-pool controls and optional Sift evaluate that completed draw afterward and do not alter its collation.
Pack & Booster Display EV
| Metric | Low | Mid | High |
|---|---|---|---|
| Pack EV (gross) | $0.00 | $0.00 | $0.00 |
| Booster Display EV × 24 packs (gross) | $0.00 | $0.00 | $0.00 |
| Seller fees | $0.00 | $0.00 | $0.00 |
| Net after fees | $0.00 | $0.00 | $0.00 |
| Profit after purchase | $0.00 | $0.00 | $0.00 |
| Break-even price (Mid) | $0.00 | ||
Purchase EV & Estimated ROI
| Metric | Low | Mid | High |
|---|---|---|---|
| Gross EV | $0.00 | $0.00 | $0.00 |
| Total fees | $0.00 | $0.00 | $0.00 |
| Net after fees | $0.00 | $0.00 | $0.00 |
| Profit after expenses | $0.00 | $0.00 | $0.00 |
| Modeled ROI vs entered cost | -- | -- | -- |
booster displays: 0 · Price/booster display: $0.00 · Total cost: $0.00
How is estimated ROI calculated? It equals modeled profit divided by the entered product cost. Modeled profit subtracts that product cost, selected seller fees, and any entered order or shipping costs from the modeled resale value. It is not a guaranteed return; pull variance, market price changes, taxes, and other unmodeled selling costs can change actual resale results.
Expected contribution
Card Value Breakdown
| Name | Set | Card # | Rarity | Treatment | Value | Seller fees | Products / copy |
|---|---|---|---|---|---|---|---|
| Expected cards/booster display after toggles and Sift | 0.00 | ||||||
| All modeled game-card rows | 0.00 | ||||||
| Gap to modeled card total | 0.00 | ||||||
The simulator draws the full physical product first, then applies disabled pools and optional Sift. Filtered outcomes occupy their actual slots and are never backfilled.