Commander Legends: Battle for Baldur's Gate Collector Booster EV Calculator

Estimate the expected value (EV) of Commander Legends: Battle for Baldur's Gate Collector Booster Display using live TCGplayer market prices and the backend collector-box model.

The calculator draws modeled box contents first from the backend slot contributions, then applies included-bucket toggles and optional Sift filtering as post-draw scoring filters.

12 packs / box 15 game cards / pack 180 modeled card slots / box Backend Collector Booster model
CLB Collector Booster Displays model all 15 published game-card positions, including both foil-etched branches, rulebook and borderless treatments, main-set and Commander-set extended-art slots, the foil basic land, and the ordinary foil common/uncommon/rare positions. Wizards does not publish fixed regular-versus-alternate treatment ratios, so eligible treatment slots use a disclosed uniform-identity assumption and the normal-frame rare/mythic slot uses 7:1. Draw all pack and display slots first, then apply any Sift or filtering logic afterward.
SnapshotTCG Market + $0.25 SiftBased on TCG Market pricing with Sift applied only after complete modeled contents are drawn.

Content Snapshot

Commander Legends: Battle for Baldur's Gate Collector Booster Content Snapshot

The calculator retains this product's existing slot model and resolves complete contents before included-pool controls or optional Sift score the result.

Packs
12 packs / box
Cards
15 game cards / pack
Modeled total
180 modeled card slots / box
Rows
Loading

Pack Structure

Each Commander Legends: Battle for Baldur's Gate Collector Booster is modeled with 15 game-card slots.

Foil Commons3 cards / pack
Pool: 142 modeled card outcomes.3 traditional foil commons: 3 expected / pack.
Foil Uncommons2 cards / pack
Pool: 120 modeled card outcomes.2 traditional foil uncommons: 2 expected / pack.
Land1 card / pack
Pool: 20 modeled card outcomes.Traditional foil basic land: 1 expected / pack.
Foil Booster Fun1 card / pack
Pool: 99 modeled card outcomes.Traditional foil Booster Fun or extended-art rare or mythic: 1 expected / pack.
Traditional foil common or uncommon legendary creature or Background1 card / pack
Pool: 50 modeled card outcomes.Traditional foil common or uncommon legendary creature or Background: 1 expected / pack.
Traditional foil normal-frame rare or mythic1 card / pack
Pool: 99 modeled card outcomes.Traditional foil normal-frame rare or mythic: 1 expected / pack.
Traditional foil rulebook common or uncommon1 card / pack
Pool: 44 modeled card outcomes.Traditional foil rulebook common or uncommon: 1 expected / pack.
Foil-etched common or uncommon legendary creature or Background1 card / pack
Pool: 50 modeled card outcomes.Foil-etched common or uncommon legendary creature or Background: 1 expected / pack.
Foil-etched rare or mythic legendary creature or Background1 card / pack
Pool: 32 modeled card outcomes.Foil-etched rare or mythic legendary creature or Background: 1 expected / pack.
Nonfoil Borderless1 card / pack
Pool: 45 modeled card outcomes.Nonfoil rulebook or borderless rare or mythic: 1 expected / pack.
Nonfoil Extended Art2 cards / pack
Pool: 93 modeled card outcomes.Nonfoil Commander-set extended-art rare or mythic: 1 expected / pack.Nonfoil main-set extended-art rare or mythic: 1 expected / pack.

Draw all pack and display slots first, then apply any Sift or filtering logic afterward.

Non-game inserts are not counted toward EV unless the model explicitly lists them.

Included model bucketsChoose which modeled pools count toward EV.Model controls
Rows are grouped by backend model bucket. Sift is applied only after model contents are drawn.

Selling Fees

Row fees show pct + txn. Order fees are added only in the summary.

Value Threshold

Prices load from generated snapshots when available, with TCGCSV price groups as a live fallback. EV applies Sift after modeled contents are drawn.
Rows with Value >= Sift tint green. EV uses Sift only when the toggle is checked.

EV Range (Monte Carlo)

Purchase EV

Pack & Box EV

Expected value summary across low, mid, and high Monte Carlo estimates.
MetricLowMidHigh
Average pack EV (gross)$0.00$0.00$0.00
Box EV x 12 (gross)$0.00$0.00$0.00
Gross EV per box$0.00$0.00$0.00
Total fees per box$0.00$0.00$0.00
Net after fees per box$0.00$0.00$0.00
Profit after fees per box$0.00$0.00$0.00
Break-even price/box (mid)$0.00

Purchase EV & Profit

Purchase expected value and profit summary across selected boxes.
All boxesLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Profit after expenses$0.00$0.00$0.00
ROI vs cost---
Boxes: 0 | Price/box: $0.00 | Total cost: $0.00

Simulation Results (after Sift)

Confidence band: -
Each bar groups simulated box totals after modeled contents are drawn, then Sift and included-bucket filters are applied.
Showing all cards
Modeled card expected value rows for this product.
NameSetCard #RarityTreatmentValue ($)Seller fees (pct + txn)Boxes / copy
Total expected copies / box - included buckets & Sift0.00
Expected / box0.00