Edge of Eternities Bundle EV Calculator

Estimate the opened-card value of this Edge of Eternities Bundle using daily card-price snapshots.

Model assumptions & evidence

The browser simulator draws the complete product contents first, then applies disabled pools and optional Sift filtering afterward. Disabled pools do not redraw or backfill outcomes.

9 Play Boosters15 fixed nonfoil basic lands15 fixed traditional foil basic lands1 fixed traditional foil promo157 modeled card slots / bundle
SnapshotTCG Market + $0.25 SiftBased on TCG Market pricing with Sift applied only after complete modeled contents are drawn.
Calculation settingsSift off

Selling Fees

Card-level fees use the selected seller model. Free-shipping order costs are added in the summary.

Value Threshold

Prices load from same-origin generated daily card-price snapshots.

EV Range (Monte Carlo)

Purchase EV

Included poolsChoose which modeled pools count toward EV.Model controls
Sift tints rows by price. EV uses Sift only when enabled, after the complete bundle has been opened.

Sealed Price / EV

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Generated sealed product prices compared to the current break-even price per bundle.
SourceProduct priceBreak-even price/bundle (mid)P/EBasis

Simulation Results (after Sift)

Simulated outcome interval: -

Bundle EV

Per-product expected value summary.
MetricLowMidHigh
bundle EV (gross)$0.00$0.00$0.00
Total fees per bundle$0.00$0.00$0.00
Net after fees per bundle$0.00$0.00$0.00
Profit after fees per bundle$0.00$0.00$0.00
Break-even price/bundle (mid)$0.00

Purchase EV & Profit

Purchase expected value and profit after selected fees and costs.
All bundlesLowMidHigh
Gross EV$0.00$0.00$0.00
Total fees$0.00$0.00$0.00
Net after fees$0.00$0.00$0.00
Profit after expenses$0.00$0.00$0.00
ROI vs cost---
Bundles: 0 | Price/bundle: $0.00 | Total cost: $0.00

Content Snapshot

Edge of Eternities Bundle Content Snapshot

The calculator resolves the complete generated product model before included-pool controls or optional Sift score the result.

Contents
9 Play Boosters
Product detail
15 fixed nonfoil basic lands
Product detail
15 fixed traditional foil basic lands
Product detail
1 fixed traditional foil promo
Product detail
157 modeled card slots / bundle
Rows
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Product Structure

This Edge of Eternities Bundle is modeled from the complete product components listed below.

Modeled product9 Play Boosters
This component is drawn as part of the complete physical product before included-pool controls and optional Sift are applied.
Included component15 fixed nonfoil basic lands
This component is drawn as part of the complete physical product before included-pool controls and optional Sift are applied.
Included component15 fixed traditional foil basic lands
This component is drawn as part of the complete physical product before included-pool controls and optional Sift are applied.
Included component1 fixed traditional foil promo
This component is drawn as part of the complete physical product before included-pool controls and optional Sift are applied.
Included component157 modeled card slots / bundle
This component is drawn as part of the complete physical product before included-pool controls and optional Sift are applied.

All modeled contents are drawn first. Included-pool controls and optional Sift are applied afterward and never redraw or backfill an excluded result.

Non-game inserts are not counted toward EV unless the generated model explicitly lists them.

Release-specific model analysis

What drives Edge of Eternities Bundle

Product profile. This bundle resolves 157 card positions across 733 named outcomes. The model snapshot dated October 11, 2026 contains 236 Rare, 200 Uncommon, 162 Common, 104 Mythic Rare, 30 Basic Land, 1 P. Its largest slot groups are 261 eoe, 261 eoef, 45 eos, 45 eosf, 16 tri. Every listed outcome contributes to the published baseline unless the visitor applies a post-draw filter.

Largest modeled weights. Forest (Default Basic Land) #275 (1.58 expected per bundle), Forest (Default Basic Land) #276 (1.58 expected per bundle), Island (Default Basic Land) #269 (1.58 expected per bundle), Island (Default Basic Land) #270 (1.58 expected per bundle), Mountain (Default Basic Land) #273 (1.58 expected per bundle). These are frequency leaders in the product model, not a promise that any individual opening will contain them.

Release-specific card examples. Adagia, Windswept Bastion (Borderless Viewport Land (Foil)) #277, Adagia, Windswept Bastion (Borderless Viewport Land) #277, Adagia, Windswept Bastion (Normal (Foil)) #250, Adagia, Windswept Bastion #250, Alpharael, Stonechosen (Triumphant (Foil)) #292, Alpharael, Stonechosen (Triumphant) #292, Ancient Tomb (Stellar Sights (Foil)) #1, Ancient Tomb (Stellar Sights) #1, Anticausal Vestige (Normal (Foil)) #1. Seeing the named pool makes it possible to compare this release with adjacent sets instead of treating every sealed product as the same generic pack calculation.

Reference snapshot value concentration. At the TCGplayer Market snapshot dated September 3, 2026, 733 modeled outcomes have a usable direct or documented fallback price. The largest deterministic contributions come from Island (Borderless Celestial Basic Land (Foil)) #263 ($2.29), Ouroboroid #201 ($2.28), Icetill Explorer #192 ($2.20), Quantum Riddler #72 ($2.16), Swamp (Borderless Celestial Basic Land (Foil)) #264 ($2.06). Together those five rows account for 13.1% of the modeled gross value. This dated reference does not update with the live calculator's prices or Sift settings.

The baseline product model is constructed first, including any documented chase exclusions. The calculator then draws the complete baseline product. Included-pool controls and optional Sift evaluate that completed draw afterward and do not alter its collation.

Showing all cards
Modeled Bundle card rows, prices, fees, and expected products per copy.
NameSetCard #RarityTreatmentValueSeller feesProducts / copy
Total expected cards/bundle after toggles and Sift0.00
Expected / bundle0.00
Preparing...
EV and Monte Carlo draw the full product first, then apply disabled pools and Sift. Disabled pools do not backfill.